Designing Learning for a Digital Generation:
Final culminating statement
“e-learning in 7-12 Education”
Past
Initially, before undertaking the subject “Designing Learning for a Digital Generation” my only experience with ICT in the classroom was having my students use the Internet to find information and reproduce it in either a ‘cut and paste’ form or in a summary for the development of a brochure or information booklet on topics such as ‘Mental Health’ in Stage 4, or ‘Sexually Transmitted Infections’ in Stage 5. Students would use the Internet to gather information, word process it, print it and then reproduce it in the forms previously mentioned. At no stage did I assess them on information retention; therefore not allowing me to assess whether it was a meaningful learning experience for my students.
Present
Technology should be viewed and used as a tool to assist teachers in providing meaningful learning experiences for their students.
“Cognitive tools impact student learning by causing them to think about information instead of reproducing and/or recalling information.” (Robertson et al, 2008)
“Cognitive tools are technologies that learners interact and think with in knowledge construction, designed to bring their expertise to the performance as part of the joint learning system.” (Kim and Reeves, 2007)
ICT in the classroom of the future is inevitable. We only have to look at what students are already bringing in to assist their learning and social networking to believe this is so – iPods, iPhones, mp3 players, mobile telephones (with wireless Internet) – all devices that students find meaningful and engaging. So why fight a battle when you can join the winning team? If we embrace these technologies and focus on using them as a tool in creating meaningful learning experiences, not only will students be engaged in our lessons, but they will be more likely to retain the information studied because the learning experience was meaningful. Tommy Angus, a fellow student here at UTS agrees in his report, “Mobile Age- Learning Theory” by saying:
“Effective learning must be learner centred, building on the skills and knowledge of students, enabling them to reason from their own experience.”
During the time everyone else was on their second practicum, I was given leave and was employed for a 2-week period on a PD/H/PE block in a CEO school. During this time Year 9 had an assessment task involving a research blogging task on mental heath disorders. Students were required to find information on the Internet regarding the disorders and provide examples of them on Internet video websites and licensed photography websites. The students became enthralled with being able to ’see’ what the disease was. They were excited to create their own blog site for the world to see because the world was going to see it. I asked one of the students why they found the experience so exciting and enriching:
“Well, we know that you are going to give us a mark for it, but the whole world is going to see what we’ve done!” (Emma Sloan, Year 9 student)
Technology was providing us teachers an opportunity to educate students about taking pride in something they create, and in PD/H/PE that is a major step in improving a student’s self-concept (including self-esteem, self-worth and self-confidence).
Future
There is one concern that did not abate me whilst I studied about designing learning for a digital generation – that if technology is ever-changing how do we continually update our learning experiences? Greg Whitby, Executive Director of Catholic Schools in the Diocese of Parramatta, explains:
“As educators we are struggling to find relevance in a changing and dynamic environment that is being powered by information and communication technologies.”
New learning technologies that teachers can use as tools to create meaningful learning experiences are being updated constantly, but I don’t feel that it is our role to incorporate every new technology that is introduced into the market. I see our role as more a facilitator of learning; by providing a foundation of understanding common technologies so that a learner has the confidence to experience new technologies. Peter Sheahan, a best-selling author, successful business consultant and internationally acclaimed speaker with a reputation for transforming organizations by turning traditional paradigms on their head, comments on the future of education:
PETER SHEAHAN – THE FUTURE OF EDUCATION
We can do this by building a foundation of technological-savvy students; by introducing technologies that we as teachers believe will increase the meaningfulness of a learning experience, such as Web Quests, Mind Tools, Smart boards (how to…), pod casting, blogging, creating web pages and social networking/awareness sites such as Myspace (a good example of this is my friends page: Youth Help). These tools provide the fundamentals required by students to embrace the introduction of new technologies in the future, and be confident in using them.
In my future teaching practice I want to concentrate on students’ information retention, or information recall, because in PD/H/PE we educate students about experiences and decision-making that have consequences that change their lives in an instant. One decision on a sensitive issue can change their life path – do I take ecstasy because my friends are all doing it? What do I do when all my friends are driving home from a party drunk? Who can I talk to about why I hate myself? The consequences to what decisions a student makes could be the difference between life and death and it is my goal to provide my students with information and guidance that can be recalled at the appropriate time to make the right decision for the best possible, most positive outcome. Using ICT assists me in doing this because it provides meaningful learning experiences for topics that require recall under pressure.
Future learning experience
One learning experience I have created for my future teaching practice is for my Stage 6 learner group regarding the ‘First Aid’ option. Each group (collaborative learning) will develop a short film on a first-aid scenario – the cause of injury, the response by first-aid-on-site, the procedure to manage the injury, and de-brief on how the injury could have been prevented. I will encourage the students get as heavily involved in the acting and make-up, and in the editing process in order to make the learning experience more enriching, meaningful and memorable because I want the students to be able to recall the injury management procedure if the situation ever arises in real life to provide for the best possible and most positive outcome.
Conclusion
My online tutor, Annie Agnew provided us with a post called “Some thoughts to ponder…“, and a quote from that has stuck with me ever since I read it:
“Life can only be understood backwards but you have to live it forward. You can only do that by stepping into uncertainty and by trying, within this uncertainty, to create your own islands of security….The new security will be a belief that …if this doesn’t work out you could do something else’. You are your own security.” Charles Handy – Business Philosopher.
Experience is the only thing in life that allows you to progress – it allows for empathy, understanding and then education. You can’t experience something if you never try it. I think your ‘islands of security’ are experiences that you have had that you feel you have learnt enough about that you could pass on your ’experienced’ knowledge to a student who is inexperienced in the topic as a guide to better living.
“You are your own security” means ‘you are your own boundaries’. For ICT incorporation into your classrooms, don’t be scared of the unknown – experience it and make it known. Embrace the inevitable. ICT in our classrooms is the future and it up to us as educators to educate our students for the benefit of their futures. Bates (2008) agrees:
“More and more, learners will have developed extensive experience and skills in using information technologies in their nonacademic lives, and they will be increasingly unforgiving of institutions that seem out of touch with developments in the “real” world.”
We can do this by providing meaningful learning experiences that improve their ability to make better, positive life-choices.
References:
* Angus, T. (2008). Mobile Age – Learning Theory.
http://tommya.edublogs.org/
* Bates, A.W. Managing Tecnological Change.
http://media.wiley.com/product_data/excerpt/18/07879468/0787946818.pdf
* Handy, C. Business Philosopher. Some thoughts to ponder… . Pt. 3.
http://annieagnew.edublogs.org/2008/10/10/some-thoughts-to-ponder/* Kim, Beaumie and Thomas C. Reeves (2007), Reframing research on learning with technology: in search of the meaning of cognitive tools, Instructional Science, Volume 35, Number 3, 207-256. DOI 10.1007/s11251-006-9005-2
* Robertson, B., Elliot, L. and Washington, D. 2008. Cognitive Tools.
http://projects.coe.uga.edu/epltt/index.php?title=Cognitive_Tools
* Sheahan, P. The future of education. Youtube video.
http://au.youtube.com/watch?v=6NIizGduJL0
* Whitby, G. (2008). Schooling for the 21st Century on the world stage. Catholic Education Office, Diocese of Parramatta.
http://www.parra.catholic.edu.au/Media-Centre/Media-Releases/Media-Releases.aspx/Schooling-for-the-21st-Century-on-the-world-stage.aspx







